Hellfire is a role-playing game with fighting by turns, in which players will have to fight against thousands of enemies across a campaign whose ultimate goal is to close the Gates of Hell, open wide by demonspawn.
Players will have to create a group of heroes from invocations. In total there are more than 300 different creatures that we will be able to level up and merge, with the objective of creating characters even more powerful.
The combat system of Hellfire is very peculiar, because even though it is turn-based, instead of having to select the enemy you want to attack, we will have to throw a ball of elemental by sliding your finger across the screen. If we get an impact will do more damage, while if we fail we just dañaremos to our enemy.
In total in Hellfire we will find more than 600 missions spread over many different scenarios, in which we will find many enemies and 'bosses' eager to get things especially difficult.
Hellfire is a role-playing game with collectible card (and in the end, that is what are the creatures), that has a combat system that is dynamic and fun, and a (artistic more than remarkable.
By Andrés López
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